Abdul Mannan
FAST
· 2022
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I18-0577
Email
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Phone
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LinkedIn
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GitHub
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Academic
Program
BSCS
CGPA
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Year
2022
Education
SEECS
Address
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DOB
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Career
Current role
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Target role
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Skills
Python, C#, Unity
Verbatim text
The exact text the LLM saw on the page (or the booklet text from the old import).
This is what powers semantic search.
DeepScene DeepScene is a research project aimed towards developing a novel solution for visualizing virtual 3D animated scenes using text or speech. This allows the user to create 3D scenes as they please. Its applications include helping content creators in story-boarding, helping students visualize problems and ideas and can potentially be used by architects to map out building sites and visualize interior design concepts. In essence, our engine can play at the intersection of natural languages and real world objects. To meet the use cases in different domains, we don’t intend it to be an end to end pipeline but just a core which can be used for different tasks via transfer learning techniques. We achieve this by creating a scene graph from text or verbal input and pass that graph to a graph convolutional neural network for an edge classification task. This enables us to classify the graph edges based on distance and direction class predictions and place the new entities into the scene accordingly. And to bring life to the scene we further predict animations of the generated entities as-well. Our main contributions include creating scene graphs from text, creating a playground environment to save training examples and animating the 3D scenes. Technology Used: Python, C#, Unity, , Supervisor Name: Dr Omer Beg Group Members: Syed Zohair Abbas Hadi (I18-0671) Abdul Mannan (I18-0577)
AI enrichment
Abdul Mannan holds a BSCS degree and contributed to the DeepScene research project, which utilizes graph convolutional neural networks to generate and animate 3D scenes from text or speech inputs. His work involved creating scene graphs and implementing transfer learning techniques within a Unity-based environment.
Skills (AI)
["Python", "C#", "Unity", "Graph Convolutional Networks", "Natural Language Processing", "3D Animation", "Scene Graph Generation", "Transfer Learning"]
Status: ai_done
Provenance
Source file: Graduate Directory FAST School of Computing 2022 Final Version (07-06-2022).pdfFrom job #25 page 225
Created: 1778170963